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Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
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Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.

In a world consisting of numerous isles, a young hero from the Astora Isle encounters the adventurer Kyle and follows him on an expedition on the isle. They meet a mysterious girl named Iris and a talking white cat, and together they make their way to the isle's ruins, where they find a flying island. Kyle becomes consumed by darkness there, and the party resolves to travel to the ends of the world on the flying island in order to find the seven "Great Runes", following Kyle's words before he disappeared.

A middle school girl named Yume sees something fall from the sky, and meets a pale violet-colored kitten named Mew. It turns out that Mew has the power of "Yume Synchro" (Dream Synchro), the power to enter dreams. In the dream world, the girl and Mew collect Dream Stones.

Based on the popular strategy game, Minato has become the new president of the Kibou Company. In order to be a good president and help the company grow, he must lead his party of adventurers through the Gate and collect Kirakuri — a type of energy that is extremely valuable and fundamental to the city of Gatepia. However, there are other companies vying for the chance to gather the Kirakuri.

Based on the popular mobile game of the same name. Bungo and Alchemist -Gears of Judgement- is set in a fantasy world with famous and handsome historical figures from the field of literature, who must call upon their magical abilities to save books that have been tainted by evil forces.

The stage is Sapporo, Hokkaido. One night, our heroine, Minare Koda, spills her heartbroken woes to a radio station worker she meets while out drinking one night. The next day, she hears a recording of her pitiful grumbling being played live over the air. Minare storms into the station in a rage, only to then be duped by the station director into doing an impromptu talk show explaining her harsh dialogue. With just one recording, the many eccentric facets of Minare's life begin to pull every which direction as she falls ever deeper into the world of radio.

Ichinomiya Shingo, an everyday twenty-five-year-old office worker, wakes up as Wendelin, the 8th son of an impoverished noble family out in the sticks. He soon despairs at his lack of succession rights and knowledge to navigate the political world, but finds hope in his aptitude for magic. This is the story of that young man earning his keep and his freedom through magic, with no world saving involved, and spending quite a while escaping his solitude. Ultimately, it is also the story of him being unable to escape the shackles of society.

Single father Kakushi Goto has a secret. He’s a top-selling artist of popular erotic manga, but his impressionable young daughter, Hime, can never find out! Now he’s having to bend over backwards just to keep her inquisitive little mind from discovering what he does for a living.

In her Junior High years, the pitcher Yomi Takeda was not able to get very far in a cross-school baseball tournament. Since the catcher on her team wasn't at her level, she couldn't use her signature move, the "Magic Throw," and eventually regretted not being able to use it. After Junior High, she decided to stop playing baseball and went to Shin Koshigaya High School, a school without a baseball club. There, she found her long lost childhood friend, Tamaki Yamazaki, who used to play catchball with her when they were kids. Tamaki also played baseball during her Junior High years as a catcher, and could even catch Yomi's "Magic Throw!" Their promise with each other during their childhood could now be fulfilled! Walking together on the road of baseball once again... The story of the girls who love baseball will begin!

In a world bursting at the seams with moe monsters and humanoids of the horned sort, which brave heroes will take it upon themselves to review the beastly babes of the red-light district? Can only one be crowned the ultimate title of best girl? Behold the most tantalizing of trials.

Koyuki Seri is just trying to have a normal school life, but instead he ends up acting as the straight man to his odd classmate, Hanatori Kabuto. Kabuto is is a delusional high school student, whose fantasies range from believing he is a knight on a journey, to claiming that removing his eyepatch will release a darker alter-ego who he refers to as Michael Offenbarung Dunkelheit. Seri is determined not to let himself get pushed around by Kabuto, but it seems that this will be easier said than done!

Shinya Yukimura and Ayame Himuro are two scientists that want to find out if love can be solved by a scientific theory. These two scientists also have feelings for each other and want to be able to solve their feelings through similar theoretical facts. With this perfect opportunity, these scientists will attempt to solve the theory of the love they express for each other.

Kashou Minaduki is an aspiring chef who moves away from home to open his own confection shop. While he is unpacking in his new shop, he discovers that two of his family's Nekos, Chocola and Vanilla, came along with him by hiding in cardboard boxes. After the two Nekos convince Kashou to let them stay and live with him, the three of them work together to run his shop, La Soleil. During the story, Kashou receives a couple of visits from his younger sister Shigure and the other four Nekos owned by their family.

In the year 2043, Infinite Dendrogram, the world's first successful full-dive VRMMO was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shuu, and his partner Embryo, Reiji embarks on an adventure into the world of Infinite Dendrogram.

One night, a college student with a strong sense of justice, Seigi Nakata, saved a gorgeous foreigner, Richard, who was being harassed by some drunks. When Seigi found out that Richard was a jeweler, he asked for an appraisal on a ring with a shady history; one which his grandmother had kept secret until she died. The appraisal had revealed her past, truth, and desire. It led Seigi to work as a part-time employee for Richard's jewelry store, the "Jewelry Etranger" in Ginza. While solving various "mysteries", the relationship between Richard and Seigi gradually changes.
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Kaede Honjou is invited by her friend Risa Shiramine to play a virtual reality MMO game with her. While Kaede doesn't dislike games, what she really, truly dislikes is being in pain. She creates a character named Maple, and decides to put all her points in VIT to minimize pain. As a result, she moves slowly, can't use magic, and even a rabbit can get the best of her. But as it turns out, she acquires a skill known as "Absolute Defense" as a result of her pumping points into VIT, as well as a "Counter Skill" that works against special moves. Now, with her ability to nullify all damage, she goes on adventures.

Orphen is a powerful sorcerer who is notoriously lazy. Everything changes when he finds a way to save his sis, who was turned into a dragon during their days at magic academy. Betrayed by friends who refused to help, Orphen will stop at nothing to track her down, even if he has to go it alone.

The Outclub goes on a journey! The Outdoor Activities Club, AKA the Outclub, has 3 members. In the countryside of Yamanashi Prefecture, there's a high school named Motosu High School. Go even further to one of the school buildings and you'll find a very laid-back outdoor club that uses one corner of the classroom as their club room.

Sudou Kaname, an ordinary high school student, receives an invitation email to try a mysterious app called "Darwin's Game." Kaname, upon launching the app, is drawn into a game where players fight one another using superpowers called Sigils. Without knowing the reason for all this, can Kaname survive furious battles against the powerful players who attack him?