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On the front lines of the war, Tanya Degurechaff, blond hair, blue eyes, and porcelain white skin, commands her squad with lisping voice. Actually, she is one of Japan's most elite salary men, reborn as a little girl into a world of magical warfare after angering a mysterious being who calls himself God.
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On the front lines of the war, Tanya Degurechaff, blond hair, blue eyes, and porcelain white skin, commands her squad with lisping voice. Actually, she is one of Japan's most elite salary men, reborn as a little girl into a world of magical warfare after angering a mysterious being who calls himself God.
As a child, Masamune Makabe once suffered greatly at the hands of a wealthy and beautiful girl named Aki Adagaki, who nicknamed him "Piggy" due to his chubby appearance. Seeking revenge against his tormentor, Masamune works hard to improve himself and returns as an incredibly handsome, albeit narcissistic, high school student. When he encounters Aki once again, he is prepared to exact vengeance. With the aid of the rich girl's maid, Yoshino Koiwai, Masamune slowly begins to build his relationship with Aki, intending to break her heart when the time is right. However, as his friendship with Aki begins to grow, Masamune starts to question the objectives of his devious plans, and if bringing them to fruition is what his heart truly desires.
Set in Akihabara, the shopping area has been invaded by creatures known as "Synthisters" who prey on the patrons of Akihabara, feasting on their social energy and will to live. These enemies can only be stopped by direct exposure to sunlight, meaning to defeat these synthisters their clothes need to be ripped off exposing them to sunlight.
Ami Kurata, a first-year university student who has no athletic ability, suddenly falls in love with a folding bicycle after seeing it in front of a train station. Inspired by her newfound love, she starts saving up to buy a bicycle and to learn cycling.
"Miss Bernard" herself, Machida Sawako, and her book-loving friends live their literary days in the library. This gag series glorifying famous literature is filled with love for books of all sorts, as well as the kinds of things that all readers experience!
How does the world look in your eyes? Papika and Cocona, the heroines of the story, hold the keys to open the door. When the two girls meet, their adventures in a different time and different overlapping dimension called "Pure Illusion" begin. Many things in Pure Illusion will stand in the girls' way on their search for the mysterious crystal called the "Shard of Mimi," an item that is said to grant any wish. However, when the girls find themselves in danger, the Shard of Mimi shines, and they are able to transform.
Tokine Amino works as a secretary for TEN2, an advertising agency. One day while cleaning the conference room, she is surrounded in light and finds she can't leave the room until she solves a puzzle. It seems a creature named Hacchin is a being from another dimension called Quizn. He is interested in the intellectual pleasure that happens when someone solves a puzzles or uncovers a mystery. And he has his sight set on Tokine Amino.
First-year high school student Tamaki Honda and her SNS club as they work together to create a self-published game. With Tamaki as the project’s illustrator, she works alongside the club’s other (rather peculiar) members, including Shiina (the club president and game programmer), Ayame (the scenario writer), Kayo (their music composer), and Yumine (the club’s boys’ love expert).
Raised up in the same orphanage, Fuuka and Rinne were once close friends but parted company after a quarrel ended up with Rinne overwhelmed Fuuka with her martial art skills. Fuuka has a life in poverty after leaving the orphanage. An accidental encounter with renowned martial arts champion Einhard Stratos discovered Fuuka's hidden talent in fighting; Einhard offered Fuuka a job and coaching, encouraging her to meet up with Rinne again — in a ring.
If I am promised to the princess, then I will fight for her sake. In 1939 C.E., the imperialist nation of Germania invaded a neighboring country. All at once, that war spread throughout Europe, and the era was dragged into a spiral of a great war. Then, in 1940, Germania's attack turned towards the Principality of Eylstadt, a small Alps country abundant with beautiful water and greenery.
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
Hope's Peak Academy is a special school, recognized by the government, that was established in order to gather and nurture top-class students who excel in various fields. This school has two courses: The main course, and the preparatory course. Anyone with the money can enter the preparatory course, even if they don't have any special skills. The 77th class of the main course is filled with students who not only have unique abilities, but unique personalities as well. However, the students learned that "Talent isn't the most important thing in life; it's to involve yourself with people and make yourself a better person while making memories." However, little did they know that a mysterious project and discrimination of the courses were happening right under their noses. Hajime Hinata, a boy from the preparatory class who craves for an ability. The fateful meeting he has drives the future of the school into an unimaginable direction.
Mari Hayase is on a mission to go back in time and meet eight of the most prominent scientists and inventors in history. With the help of her two friends Waka Mizuki and Jun Mizuki she’ll find herself up close and personal with famous figures like Benjamin Franklin, Alexander Graham Bell, Thomas Edison, and so many more! What’s her purpose and mission? Hopefully not getting stuck in the past!
The story of the card game follows what happens when "Hairou" portals suddenly open, fusing five different worlds together. As a result, various mysterious "Exceed" powers are awakened in teenaged girls. An academy for these so-called "Progress" girls is built on the isolated Seiran Island in the Pacific.
The hyperactive teenage scuba diver, Hikari Kohinata, lives in a small town near the sea. On her first day of high school she meets the shy transfer student, Futaba Oki, who is struggling to find a place after moving away from Tokyo. Hikari takes the lead, dragging Futaba into her hijinx, and the two soon become close friends
At war with the adjacent Kioka Republic, the Katjvarna Empire. In that region, due to certain circumstances, there was a certain youth unwillingly preparing to take the High Grade Military Officer Exam. His name, Ikta. Disliker of war, lazy, admirer of women. No one predicted that that kind of Ikta would later on become a soldier referred to even as a great commander... He who survived a world embroiled in war with his superior genius, Ikta. Illustrating his dynamic, dramatic life, a splendid fantasy military history, the curtain is raised at last!
12 years ago, in the country of Rimguard, a big incident left an unsolved mystery that has begun to fade from people's memories. Time passes, and sisters Yui and Rena are living peacefully in the Enastria Empire. However, one day, a large mecha attacks Enastria. This day marks the turning point when the two girls get caught in the vortex of fate.
The Blue World, which symbolizes reason, is under constant attack by the creatures called the Nightfly O'Note originating from the Red World, symbolizing instinct. Akira Asagi, the 17-year-old protagonist who is a researcher at Blue World, is nominated to lead the war at Ryuukyuu LAG, a proud defense facility on the islands of Ishigaki and Iriomote. She meets the sixth combat unit "IS," which was formed four years after a fierce battle that annihilated the fifth unit. Akari must lead these six riders, also called the Scared Rider Xechs, to fight against the other world while at the same time deepening the relationship among them.
When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of non-intervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans.
Sakaguchi is a high school boy and also a "fudanshi" who loves boys-love stories. He hangs out with his friends, a fujoshi named Rumi, his gay friend Yūjirō, fellow fundashi Daigo, and his "normal" friend Nakamura.